Stories about product, engineering, leadership, business, strategy, work organization, and more.
What can we learn from participating in game jams as a team? Let's discuss eight key takeaways: prioritization, energy management, team-work, communication, accidental successes, and more! 🎮
When running into an error message, the experience is, most of the time, frustrating. Let's review a few guidelines to write more engaging error messages and make the user experience better. ❤️
Every day, we're doing repetitive and tedious tasks. Let's discuss automation examples that result in improving the customer experience. Each automation helps you to focus on more impacting projects.️ 🤖
I love this quote from George Box. Let's discuss a couple of wrong but useful organizational models: Conway's Law and the Tuckman's model of team development. How can they help to shape an efficient organization? ✨
Getting back to writing short stories and experimenting with public learning, different contents and formats. ✍️